This mod doubles the displayed damage in thrown weapon tooltips, so it will accurately reflect how the game determines their damage.
In Morrowind, when a marksman attack is made, the damage from the weapon itself (bow or crossbow) and the damage from the projectile (arrow or bolt) are added together to determine the total damage (before other factors like strength are taken into account). With thrown weapons, the weapon and projectile are the same object, so its damage gets added to itself. In other words, Morrowind doubles the displayed damage for thrown weapons, meaning there's a discrepancy between the actual damage done and the damage displayed in the tooltip.
The mod Thrown Projectiles Revamped addresses this discrepancy by halving the actual damage done by thrown weapons. This mod takes the opposite approach - it doubles the damage displayed in the tooltip so it will be accurate.
This mod requires MGE XE and the latest version of MWSE 2.1. Just install MGE XE and run MWSE-Update.exe to download the latest build.
This mod should not be used with Thrown Projectiles Revamped, as both mods address the same problem by different means. Use one or the other.
Otherwise, it should be highly compatible. It could potentially conflict with other MWSE-lua mods that change thrown weapon tooltips. (It's perfectly compatible with UI Expansion.)
Feel free to contact me on the Nexus or Moddinghall with any comments or suggestions. You can also find me on Discord as Necrolesian#9692.
Use a mod management tool such as Wrye Mash, or just copy the MWSE directory to your Data Files directory.
You can use this however you want.