Files posted by Gilboron
This mod adds a network of guar and cart travel services to Vvardenfell. They mostly cover shorter trips, and are intended to connect some settlements that were otherwise tedious or repetitive to get to due to a lack of travel options. Currently, guar and cart travel services are available in Ald'ruhn, Balmora, Caldera, Ebonheart, Hla Oad, Pelagiad, Seyda Neen, and Suran.
Other than the locations chosen, the main differences between this and previous versions of the same idea is that all carters have proper destination topics, and conditions so that they can no longer offer their services once their pack guar has died.
While not strictly incompatible, it is not recommended to use this mod alongside other ones that implement the same idea. Alternatives I know of include:
Chariots by Arcimaestro Antares Guar Caravaners by Grond1911 Guar Taxi Service by Merlord Guar Travel by Zobator
When Vivec cured a sick farmer for free, he left an ash mask of his own face as a symbol of that statement. However, what fewer people know, is that he left a second ash mask in Gnisis as well - an ass mask. Out of embarrassment, the priests have hidden it away in the Temple basement, but those who find it can expect to receive a blessing for their efforts.
Okay, it's not actually terribly well-hidden, but it's definitely in the Gnisis Temple basement.
I was always fine with Morrowind's vanilla loading screens. In fact, I liked them! They were interesting enough to look at, but simple enough that they weren't distracting or annoying. The only real problem was a lack of variety: by default, Morrowind has a mere 11 different loading screens! By comparison, Oblivion has 45, not counting the ones added by its expansion pack. A few people have previously tried to remedy this problem with varying degrees of success - most successfully Alaisiagae - but the more, the merrier, I thought, and it was an opportunity to hone my Photoshop skills a bit. That's all this mod does or will do, add new loading screens to Morrowind's collection.
Currently, all new loading screens display creature(s), like the pre-existing ones. They are:
Ancestor Ghost Cave Rat Cliff Racer Corprus Stalker/Lame Corprus Mudcrab Ash Slave/Ash Zombie/Ash Ghoul/Ascended Sleeper More may be coming at some point, but they'll just be pumped out when I feel like it, so don't hold your breath. That's all!
Adds a small apartment to the Winged Guar tavern in Mournhold's Godsreach district, loosely based on the Flaming Nix Deluxe Garret player house in The Elder Scrolls Online. It's a loose mix of the officially available furnished version of the home and what I currently have in it. The room costs 3000 gold to permanently rent; talk to Hession about the "deluxe garret".
It's only sparsely decorated with cheap miscellaneous items and trash. I did this intentionally so that I could self-decorate it over the course of my playthrough.
A custom-made book menu texture designed to stay true to the original. I think there's definitely room for improvement, but I'm very happy with the results so far! There's no bookmark texture included, since it should fit right in with the vanilla bookmark.
In vanilla Morrowind, all scrolls use the exact same icon. To my knowledge, there have been two mods to remedy this - Lurlock's Scroll Icons, and Erasmus' Scrolls, the latter of which was later updated by PeterBitt. Both simply assigned the new icons through an ESP, which was fine and dandy back in 2002, but times have changed!
This mod automatically assigns icons to scrolls using MWSE-Lua, which means it won't take up an ESP slot, won't cause any conflicts, and will cover any new scrolls added by mods. I think it'll even change the icons of any scrolls you enchant yourself, though I haven't tested that yet!