Jump to content
Morrowind Modding Hall

rotouns

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral
  1. View File Left-handed Makes player left-handed in first person. Limitations Thrown weapons aren't positioned correctly. The game's weapon models weren't made for this, with most you can get an acceptable compromise by editing animations, but thrown weapons don't have a special idle so it's down to the models. v1 (with torch support) will not work for beast races Torches need MCP feature "Improved animation support" in "Mod specific" category (NOT enabled by default and reported to conflict with some animation mods like Darknut's 1st
  2. Version 1.0.0

    21 downloads

    Makes player left-handed in first person. Limitations Thrown weapons aren't positioned correctly. The game's weapon models weren't made for this, with most you can get an acceptable compromise by editing animations, but thrown weapons don't have a special idle so it's down to the models. v1 (with torch support) or openMW will not work for beast races Torches need MCP feature "Improved animation support" in "Mod specific" category (NOT enabled by default and reported to conflict with some animation mods like Darknut's 1st Person or Animation Compilation) If you use th
  3. View File Gregarious Orcs Changes the behaviour of the Orcs who occupy Daedric shrines to Malacath, making them less hostile to Orcs. Also reverses the effects of high Personality on their disposition. Submitter rotouns Submitted 06/02/2021 Category NPCs & Companions  
  4. Version 1.0.0

    7 downloads

    Changes the behaviour of the Orcs who occupy Daedric shrines to Malacath, making them less hostile to Orcs. Also reverses the effects of high Personality on their disposition.
×
×
  • Create New...