Jump to content

Search the Community

Showing results for tags 'religion'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Creatures & Monsters
  • Items
  • Housing & Estates
  • Graphics Packs
  • Overhauls & Expansions
  • NPCs & Companions
  • Music & Sounds
  • Tools & Utilities
  • Splash Packs
  • Races & Birthsigns
  • Miscellaneous
  • Resources
  • Quests
  • ModJam Community's Modjam Entries - Summer '21

Forums

  • General
    • News & Announcements
    • General Chat
    • Help & Support
  • Mod Support
    • Creatures & Monsters
    • Items
    • Housing & Estates
    • Graphics Packs
    • Overhauls & Expansions
    • NPCs & Companions
    • Music & Sounds
    • Tools & Utilities
    • Splash Packs
    • Quests
    • Races & Birthsigns
    • Miscellaneous
    • Resources
  • Ashes of the Sharmat's Discussion
  • ModJam Community's Discussion & Voting
  • Danae's Guests's Topics

Product Groups

There are no results to display.

Calendars

  • Community Calendar
  • Ashes of the Sharmat's Events
  • ModJam Community's ModJam Calendar
  • Danae's Guests's RingComics (YAJAN)
  • Danae's Guests's Livestream
  • Danae's Guests's Written Interviews

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Twitch.TV


Youtube

Found 2 results

  1. View File ReligousPlaces by DerLarsi "DLS" This mod expands and modifies eight of the most important religious sites in Vvardenfell. The importance of the places was taken into account and mostly themed according to the history. The changes were made to: Assarnibibi, Ghostgate, Kand, Koalcave (interior), Kummu, Maar Gan (interior), Sanctus shrine and Vivec shrine of Daring. The changes in detail: Assarnibibi: At the birthplace of Almalexia you will now find the possibility to pray. Candles in woven baskets symbolize the light of hope towards the "Lady of Mercy" in the cradle. Ghostgate: The pilgrimage site is also an important military facility. As such, it has been expanded into a fortress. Guards patrol near the gate and guard the way to the shrine. This has been expanded and additionally protected against the dangers of the red mountain. Kand: The changes of the Kandberg are a decoration of the entrance, making it stand out better against the surrounding woods. The actual shrine was also decorated with offerings. Koal: A chamber was added to the Koal Cave. There you can find the shrine decorated with symbols of Vivec's fight against the Dreugh's father. Candles and glowing mushrooms illuminate the cave atmospherically. Kummu: The shrine was highlighted by surrounded walls. On the steps, pilgrims shed their clothes to commemorate Vivec's humility when he took off his clothes to work in the field. Maar Gan: The small church was expanded underground and now offers enough space for pilgrims to admire the stone. (Note: Due to its size, the escape from Anhaedra will be more difficult during the quest "Pilgrimage to Maar Gan") Sanctus shrine: The Sanctus shrine was decorated with offerings. Instruments invite to use his voice again after the long silence, a copy of Saryoni's Sermons to reflect to the sound of wind chimes. Vivec, Shrine of daring: In the shadow of the moon, whose debris now hovers like a tail behind the celestial body, tracing its path, one can sit down to pray. At the altar you will find one of the lessons of Vivec, which tells the history of the place, probably sermons were held here recently. Submitter DerLarsi Submitted 04/12/2021 Category Overhauls & Expansions  
  2. Version 1.0.0

    140 downloads

    This mod expands and modifies eight of the most important religious sites in Vvardenfell. The importance of the places was taken into account and mostly themed according to the history. The changes were made to: Assarnibibi, Ghostgate, Kand, Koalcave (interior), Kummu, Maar Gan (interior), Sanctus shrine and Vivec shrine of Daring. The changes in detail: Assarnibibi: At the birthplace of Almalexia you will now find the possibility to pray. Candles in woven baskets symbolize the light of hope towards the "Lady of Mercy" in the cradle. Ghostgate: The pilgrimage site is also an important military facility. As such, it has been expanded into a fortress. Guards patrol near the gate and guard the way to the shrine. This has been expanded and additionally protected against the dangers of the red mountain. Kand: The changes of the Kandberg are a decoration of the entrance, making it stand out better against the surrounding woods. The actual shrine was also decorated with offerings. Koal: A chamber was added to the Koal Cave. There you can find the shrine decorated with symbols of Vivec's fight against the Dreugh's father. Candles and glowing mushrooms illuminate the cave atmospherically. Kummu: The shrine was highlighted by surrounded walls. On the steps, pilgrims shed their clothes to commemorate Vivec's humility when he took off his clothes to work in the field. Maar Gan: The small church was expanded underground and now offers enough space for pilgrims to admire the stone. (Note: Due to its size, the escape from Anhaedra will be more difficult during the quest "Pilgrimage to Maar Gan") Sanctus shrine: The Sanctus shrine was decorated with offerings. Instruments invite to use his voice again after the long silence, a copy of Saryoni's Sermons to reflect to the sound of wind chimes. Vivec, Shrine of daring: In the shadow of the moon, whose debris now hovers like a tail behind the celestial body, tracing its path, one can sit down to pray. At the altar you will find one of the lessons of Vivec, which tells the history of the place, probably sermons were held here recently.
×
×
  • Create New...