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Found 4 results

  1. View File Lysol's Steel Claymore Replacer So I finally finished (good enough I guess) this claymore replacer I started on quite a few years ago. I've been learning how to use Blender the same time. And shout out: Greatness7 is brilliant and should get much credit for making the Blender nif exporter plugin! Anyway, the vanilla steel claymore model and texture(s) is awful and a sword I've often felt annoyed with due to how bad it looks. So here's a replacer that you hopefully might enjoy more. I do at least. The model is made in Blender, is only one object and has one texture map. It's not like weapons are the ones to blame for Morrowind's crazy draw calls, but it's one thing of many, and this replacer will reduce the amount of draw calls this sword will produce. It features a normal map and a specular map. I was going to bake the normal map from a high poly mesh, but I lack the time to do it, so this is generated from a texture. Of course I've put some time into making a good texture to generate it from, so it should look ok I hope. The specular map was hand made. Anyway, I hope you enjoy it! Submitter lysol Submitted 03/18/2021 Category Items  
  2. Version 1.0.0

    20 downloads

    So I finally finished (good enough I guess) this claymore replacer I started on quite a few years ago. I've been learning how to use Blender the same time. And shout out: Greatness7 is brilliant and should get much credit for making the Blender nif exporter plugin! Anyway, the vanilla steel claymore model and texture(s) is awful and a sword I've often felt annoyed with due to how bad it looks. So here's a replacer that you hopefully might enjoy more. I do at least. The model is made in Blender, is only one object and has one texture map. It's not like weapons are the ones to blame for Morrowind's crazy draw calls, but it's one thing of many, and this replacer will reduce the amount of draw calls this sword will produce. It features a normal map and a specular map. I was going to bake the normal map from a high poly mesh, but I lack the time to do it, so this is generated from a texture. Of course I've put some time into making a good texture to generate it from, so it should look ok I hope. The specular map was hand made. Anyway, I hope you enjoy it!
  3. Version 2.2

    57 downloads

    Vanilla-friendly West Gash Tree Replacer by Melchior Dahrk This replacer was created as an alternative for players who desire a look closer to the vanilla game for the region. The vanilla models were smoothed, optimized, had their UVs tweaked, or were just made from scratch in some cases. The West Gash tree set is pretty sparse of leaves in the vanilla game with only 2 out of 8 models having leaves on them. But those two models have been overhauled with more leaf models added to make them look fuller; and new twig and limb models have been added to all trees to improve the detail, even when up close. This is both a model and texture replacer for the West Gash trees. The textures have been modified to match the vanilla colors and style but are high resolution. The stump and root models in the West Gash have also been included. With more detail being added and smoothing the meshes. This mod also affects gameplay by improving the accuracy of the collision models on the trees so you can now stand on limbs. This was accomplished with no performance impact by splitting up the collision model into multiple pieces (collision is calculated in a radius around each individual model). ***There are two options for the leaf textures. If you prefer the lighter, leafier version, be sure to install the "01 Leafy" folder and place it in your Data Files/Textures folder!
  4. View File Vanilla-friendly West Gash Tree Replacer Vanilla-friendly West Gash Tree Replacer by Melchior Dahrk This replacer was created as an alternative for players who desire a look closer to the vanilla game for the region. The vanilla models were smoothed, optimized, had their UVs tweaked, or were just made from scratch in some cases. The West Gash tree set is pretty sparse of leaves in the vanilla game with only 2 out of 8 models having leaves on them. But those two models have been overhauled with more leaf models added to make them look fuller; and new twig and limb models have been added to all trees to improve the detail, even when up close. This is both a model and texture replacer for the West Gash trees. The textures have been modified to match the vanilla colors and style but are high resolution. The stump and root models in the West Gash have also been included. With more detail being added and smoothing the meshes. This mod also affects gameplay by improving the accuracy of the collision models on the trees so you can now stand on limbs. This was accomplished with no performance impact by splitting up the collision model into multiple pieces (collision is calculated in a radius around each individual model). ***There are two options for the leaf textures. If you prefer the lighter, leafier version, be sure to install the "01 Leafy" folder and place it in your Data Files/Textures folder! Submitter MelchiorDahrk Submitted 01/12/2021 Category Graphics Packs  
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