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MWSE FAST 2.0

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MWSE F.A.S.T.
version 2.0

Fatigued Actor Speed Truncating

A MWSE TES3:Morrowind mod
by Stripes

Requires MWSE

DOES NOT WORK WITH OpenMW

What it does:
increases and decreases all actor speeds by fatigue ratio

What that means:
All NPC's, Creatures, and the Player will move faster at full fatigue and slower as their fatigue drains.

Won't that break the game?
Probably, I mean it's far from not broken already 😉
But not to worry, I put in a debuff cap at -50% so no one's speed is reduced to 0

Inspired by my MWscript mod F.A.S.T. (Fatigued Athletic Speed Tiers)


changelog:
version 2
refactored code to Juidius Xentao77's specifications.
It is now how the mod should have been imho
actors above 75% fatigue will move faster up to 125%
actors below 50% fatigue will move slower down to 50% speed at 0 fatigue
actors between 50% and 75% fatigue move at 100% speed (normal game speed)

 

drop into Data Files

or use mod manager

use how you like just gimme credit if

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